Bert's blog

Testing numerical models

I have spent the whole week working on swift, and this week’s post is a result of my experiences this week. You might notice that these experiences weren’t all too positive. But I think they might raise some useful questions about the models that are currently used in astrophysics.

Numerical hydrodynamics is a field within theoretical physics that is concerned with modelling the dynamics of fluids using numerical simulations. Fluids in this sense can be taken as a wide range of physical fluids, ranging from actual fluids like water over gases to things that are not necessarily real fluids (like planets). Different fluids generally require a very different treatment, but in all cases the dynamical evolution of the fluid is captured by a set of physical equations that are then translated into a computer algorithm.

Computer algorithms necessarily only consist of basic mathematical operations (addition/subtraction, multiplication and division, plus some basic logical operators and the ability to make yes/no decisions) and hence do not solve the actual physical equations, assuming that these equations themselves are accurate enough to describe the real fluid and not some idealised version of it. As a result, numerical simulations of hydrodynamics will always only yield an approximate solution for any given scenario; the accuracy of the solution will depend on a lot of factors. One of these factors is the numerical resolution, i.e. how much computer resources we allocate to model the fluid. In general, more resources (a higher resolution) will lead to a more accurate solution, this is called convergence. Assuming that the computer algorithm accurately captures the underlying physics, it should converge to the right result, and this will yield some confidence in the solution we find.

Convergence is hence a very powerful way of checking if we can trust the results of a numerical simulation. If a simulation result changes significantly when we increase the resolution of a simulation, the result was not converged and we need to keep increasing the resolution until the result does not change noticeably any more. The required resolution will also depend on what part of the result we are interested in: some large-scale statistical properties of the simulation might converge at reasonably low resolution, while specific features within the fluid might require a much higher resolution. Any numerical simulation that is conducted to prove a scientific point should be able to show convergence for the quantities that are used to draw scientific conclusions. If not, there is no reason to believe that the simulations capture the actual physics and the results are physically valid.

But even when convergence is shown, there is no guarantee that the simulation actually captures real physics. Some methods might converge to the wrong result, because they do not accurately capture the underlying physics. To test for this, we can do two things:

  1. We can compare numerical results obtained with our method against known theoretical answers. Some physical scenarios can be modelled directly in terms of mathematical equations and provide us with an analytic solution for a specific scenario. If our method works, it should be able to converge to this analytic solution.
  2. We can compare different methods against each other. This is called benchmarking and is especially useful for scenarios where an analytic solution is not available. Benchmarking however does not give the same level of confidence as having a true test case; it only exposes differences between different methods and does not show which method is correct. If possible, benchmarking should try to explain the differences between different methods, and should aid the development of better tests with actual analytic solutions that can provide more confidence in a method.

Within numerical astrophysics, a whole battery of standard test cases and benchmarking tests has been developed, and these have exposed problems with basically all methods that are used in the field (I am specifically targeting the field of large-scale cosmological simulations and simulations of galaxy formation, but I imagine a similar story for other fields within astrophysics). Some methods have problems within regimes with large velocities that stem from the way these methods work. Other methods can handle large velocities better, but can be shown to converge to the wrong result for specific scenarios. No method is hence absolutely accurate, and which method you want to use depends a lot on the scenario you want to study.

And that’s where I am a bit concerned. It has become common practice to present numerical algorithms in dedicated code papers and then show how these methods perform on the various test cases that have been used historically. As it should, all methods that are used nicely reproduce most test cases at sufficiently high resolution. However, many methods require special switches and equations to deal with extreme scenarios that are present in some of the tests: these switches activate special equations to deal with fluids that are extremely cold and moving at high velocities, or artificially introduce physical behaviour that is not captured accurately by the method. All of these usually have some free parameters that need to be tuned for optimal behaviour, and it is often not clear what values are used for a specific test case. And it is also not clear if the same values are used for all test cases, or if the parameters are tuned to reproduce each test case as well as possible.

If we want to make sure we can trust our numerical results, we should fix the free parameters for switches and artificial equations, and as such make them an integral part of the method. The same method with other values for the parameters is not really the same method, and we should not treat it that way. There is merit in tuning the parameters for a specific test and showing that some variant of the method can reproduce that test very accurately, but it is even more important to show that the method that is actually used for scientific problems can handle the tests, or at least does not too bad. We hence need to come up with a good sample of test cases and somehow optimise the parameters for the general method for the whole set of tests. The method with those optimal parameters should then be promoted to the status of the method, and we should show how it behaves on all test cases, potentially in comparison with the variant of the method that was tuned for each specific test.

We should also do the same with regard to resolution. Large-scale simulations are very expensive to run, and will never be converged within an absolute sense; an increase in resolution will always resolve more small-scale structures that were not even present in a lower resolution run. That is fine, since we are usually only interested in statistical properties of the whole simulation that may well converge earlier. But we should at least make sure that these properties can be trusted. So instead of testing the methods against test cases and showing that we can reach a converged result, we should show that we can get an accurate result at the resolution that we effectively reach in the large-scale simulation. Only then can we be sure that our method is actually doing physics, and not something that could be physics, but is actually only a blurry version of it.

So in conclusion, I think that we could somewhat improve the way we define methods, and more clearly distinguish between general methods that have a lot of tunable parameters, and actual methods that use one specific set of these parameters. I feel like many methods that are very widely used in astrophysics only pass the relevant test cases as a general method. I have very little proof that the actual methods that are used pass the same tests, let alone at the resolution at which they are used in practice. And I really miss a rigorous treatment of parameter tuning in any code paper I have seen: people usually are very hand-wavy about the values they use and base these values on personal experience rather than actual quantitative metrics.


Professional astronomer.